

This makes vector artwork the ideal choice for any project that requires a high degree of flexibility in terms of design. Vector images are superior for a variety of reasons, but one of the main advantages of using vector artwork is that it can be scaled to fit any size without compromising the image quality. creates a new shape from selected areas.If you’re looking to create beautiful vector assets for your latest project, Affinity Designer is the perfect tool to make it happen.The clears the selected areas when clicked and makes a new layer selection of the clicked object.To instantly delete selected areas (instead of adding together) or manually remove unwanted curves while dragging, press the key as you drag using any Drag method.Instead, the currently set default stroke/fill will be applied to the newly created area. You can disable this by unchecking Use style from first selected area on the tool's context toolbar. When adding areas, the object style (fill/stroke color, layer effects and stroke properties) from the heavily outlined area you drag from (or marquee select from) is carried over by default dragging from outside the area will pick up the currently set default stroke/fill instead. Drag from a starting area to other areas and release to add, delete or create immediately.Choose a Drag method to shape build with.On the context toolbar, enable one of the Action options.To add, delete or create areas as-you-go: To deselect any selected areas, press the. Use +, - and * keys on your numeric keypad for the above actions, respectively. Creates a new shape from selected areas while retaining the original selected objects.Creates a new shape from selected areas the original affected objects are removed.When you're happy with your chosen shape areas, click one of three Action options on the context toolbar:.(Optional) On the context toolbar, choose a Clean up method for automatically removing unwanted internal or connected curves, as well as all unused geometry.Once selected, linear hatching indicates the shape area is a candidate. A hover-over strong outline indicates a targeted area ready for candidate selection. On the context toolbar, choose a Drag method, then drag across shape areas to include them as candidates for shape building-you can use a freehand or straight line drawn between adjacent areas, or a marquee drawn over the selected shapes.Ensure the Shape Builder Tool is active and objects are selected.You're not actually performing shape building at this point-just including the objects you want to work on. Drag a marquee over the objects you want to include.Alternatively, you can take an 'as-you-go' approach to shape building where different Action modes will add, delete or create areas immediately using the different drag methods mentioned previously. This offers maximum flexibility and experimentation while shape building in advance of committing to your changes. The default tool behavior is to build up a selection of candidate shape areas, then once you're happy with your selection you can add or delete them in a final operation. using a freehand line, straight line or selection marquee. You can then choose which objects will be shape building candidates by dragging across shape areas in different ways, i.e. Typically, drag a marquee over the shapes you want to work with. Objects need to be previously selected prior to shape building. The tool works by making an in-tool selection of 'candidate' shape areas for shape building, then either adding the selected areas together to form a new shape or removing selected areas.

Open filled and unfilled curves can also have concave or enclosed areas deleted.

You can also delete unwanted areas that result from overlapped shapes for interesting cutout effects. a guitar, steam train silhouette, celtic knot, etc. Shape building lets you add geometric and closed shapes into a single, identifiable real-world shape, e.g. (A) Adding shapes, (B) deleting unwanted areas, (C) deleting areas on an open filled curve.
